Students who wish to be involved in human-computer interaction research should first read my FAQ (bottom)
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Jeff Huang Faculty
Jeff is an assistant professor in computer science, with a Ph.D. from the University of Washington. His work involves decoding users' behavioral data to drive novel applications. Jeff's research areas span human-computer interaction and information retrieval, across the domains of mobile devices, self-tracking, games, and web search.
Alexandra Papoutsaki Ph.D. Student
Alexandra is a PhD student working on eye-tracking and crowdsourcing. Her main research aims to democratize eye tracking and make it accessible to the average computer user from the convenience of their own space. Before coming to Brown she received her BSc from the Athens University of Economics and Business in Greece.
Nediyana Daskalova Ph.D. Student
Nediyana is originally from Bulgaria with a computer science degree from Grinnell College in Iowa. She is doing research on how to improve college students' sleep habits, and is now working on a sleep tracking application that will help people improve their sleep by providing them with personalized recommendations.
Jing Qian Ph.D. Student
Jing is a Ph.D. student with a background in Product/User Experience Design and Media Arts. He is interested in researching adaptive user interfaces and augmented applications to enhance experiences among users and machines (mobile devices, computers, and wearables). He navigates between the realm of design and computer science.
Shaun Wallace Masters Student
Shaun is a Masters student working on the design and development of Drafty. The focus of his research efforts centers on crowdsourcing. His goal is to assess which tasks a novice or expert perform better within the data collection and/or verification processes. He currently works at Brown University as a Senior Application Developer.
Heather Sha Masters Student
Heather received her BS in Electrical Engineering and BA in Economics from Queen's University, Canada. She's interested in location-based computing, urban computing, graphical visualization, and how visualization and augmented technology would affect memorability and spatial perception.
Guillermo Beltran Undergraduate Student
Aaron Gokaslan Undergraduate Student
Arielle Chapin Undergraduate Student
Jina Yoon Undergraduate Student
Philip Hinch Undergraduate Student
Sachin Pendse Undergraduate Student
Rico Lizbinski Undergraduate Student
Polina Tamarina Undergraduate Student
Lucy Van Kleunen Undergraduate Student
Marianne Aubin-Le Quere Undergraduate Student
Eda Celen Masters Student (2016), now UX developer at Dassault Systèmes
Adrienne Tran Undergraduate Student (2016), now Founder at Neurocurious
April Tran Undergraduate Student (2016), now software developer at IBM
James Laskey Undergraduate Student (2016), now software developer at Google
Jiahui Li Engineering Masters Student (2015), now software developer at Microsoft
Danaë Metaxa-Kakavouli Undergraduate Student (2015), now Ph.D. student at Stanford
Prateek Arora Undergraduate Student (2015), now software developer at Vistaprint
Patsorn Sangkloy Masters Student (2015) advised by James Hays, now Ph.D. student at Georgia Tech
Eddie Yan UCLA Undergraduate Student (2015), now Ph.D. student at the University of Washington
Erica Silverstein Undergraduate Student (2014), now Masters student at Columbia University
Hak Rim Kim Undergraduate Student (2014), now software developer at Whisper